Lantern Deep

Three mine shafts. Light the lanterns, blast what crawls, and put out the Magma Golem at the bottom.

Controls

← →
Move (or A D)
Z Space
Jump. Press again in mid-air for a double jump
X J
Fire (hold for auto)
C 1–3
Swap weapon
P M
Pause, mute

Arsenal

Blaster
Never runs dry. 1 damage per shot.
Scatter
Five pellets, short range. +12 per crate.
Bombs
Lobbed, 4 damage. Cracks pale rock walls.
Boots
Land on most enemies to stomp them.

Bestiary

Rock beetle
Patrols ledges. Stomp it.
Cave bat
Hangs back, then dives at your lamp.
Quartz hog
Charges on sight. Spiked: don't stomp.
Survey turret
Lobs slag at anything within 15 m.
Magma Golem
Leaps, charges, sprays slag. Jump its shockwaves.

Hazards

Spikes
One heart and a bounce.
Lava, pits
One heart, back to the last lantern.
Rotten planks
Give way a moment after you step on them.
Saw blades
Watch the rhythm, then go.
Lanterns
Checkpoints. Lighting one restores a heart.

Click the screen first so it gets your keyboard. Sound starts on your first key press.